Donation Machine



The Donation Machine appears in almost every Shop (and rarely in Black Markets as well as in Arcades or  Vaults). Upon touching the Donation Machine, Isaac will donate a coin, causing the displayed coin total to increment. This mechanic is unique in that the amount of coins donated will persist between runs. Donating money will both upgrade the shop and unlock new items; see below for more information. It will take the player many runs of continuous donations to unlock everything.

Mechanics

 * Every single donation has a 5% chance to jam The Donation Machine for the current run. When this happens, no more coins can be donated until the next run starts. (Exceptions are covered in the Strategy Section below.)
 * For perspective, this means the player has a 95% chance of being able to donate 2 coins, a 90.3% chance of being able to donate 3 coins, a 51.3% chance of donating 14 coins, a 10% chance of donating 46 coins, and a 1% chance of donating 90 coins. On average, a donation machine will accept an average of 20 coins before jamming. This equates to an average of 50 runs of maximum donation to reach 999 coins.
 * An explosion (typically a bomb from Isaac) near the Donation Machine will cause it to randomly drop 2 to 5 coins. These coins will be deducted from the banked total; however, more coins will be deducted than dropped. This can be repeated until donation counter reaches zero, at which point explosion will no longer trigger anything.
 * Bombing machines will never randomly set the donation counter to 0. This will only occur if there were few coins left in the machine to begin with.
 * Bomber Boy will drop many coins from the machine without deducting more coins than normal.
 * When the amount of coins donated increases past 999, the machine will explode, dropping roughly 12 dimes and resetting the total to 0.
 * Nothing unlocked through donations will be lost if the amount of coins in the donation machine is reduced in any way. Thus once something is unlocked it can never be locked again.
 * Donation Machines will not appear during seeded runs, challenge runs, or modded runs.
 * Each donation has a very small chance of giving Isaac +1 luck.
 * Donating 10 coins to a Donation Machine will increase the chance for an Angel Room to appear for the current floor.

Strategy

 * Causing the Donation Machine to explode at 1000 cents is not recommended, as it does not unlock anything and removes the ability to trade bombs for coins in future runs until the coin total has been rebuilt back up.
 * It is recommended to deliberately bomb the donation machine such that the banked total is less than 999 cents. This will effectively prevent accidental 1000th cent donations.
 * With the Humbling Bundle every cent received from bombing the donation machine is doubled, however the amount deducted from the donation machine is mostly less than what is dropped from it. The profit can be used to buy shop items or donate back to the machine until it jams.
 * With the Placenta, a Blood Bank or IV Bag, and a lot of patience, enough money can be generated to jam the machine.
 * The Donation Machine can be quickly filled using Azazel and farming coins on the first few floors. When the machine jams, simply reset and farm some more.
 * Force Quit Method. This is an easy way to fill up the machine potentially in one run. This method also has no item prerequisite. The game saves the Donation and Greed Machine data separately from your main save file; the Machine data is only changed and saved AFTER you leave the room.
 * Enter a room with the Donation Machine. Then exit to the start menu normally to save your game.
 * Continue the game.
 * Donate money until machine jams or you run out of coins.
 * Walk out to a different room. Now the game will save the change in coins only.
 * Force quit the game (Alt-F4 in windows, Force Quit in OS X, home button and then quit app on consoles).
 * Restart and continue the game. Your save game from the 1st step will be restored. It should look the same as before: Donation Machine is unjammed, but the starting coin count on the Donation Machine is now higher.
 * Donate money. Walk to different room. Force Quit. Repeat.
 * Notes: If you accidentally walk by the machine at 999 coins and blow it up on accident, do not leave the room and just Force Quit. The machine will be back at 999.
 * Despite the 5% jam chance noted above, in actuality, the number of coins it takes to jam a machine is set per floor. Let's say it takes 10 coins to jam the machine. If you Force Quit and try again, it will still take 10 coins to jam the machine even with the higher coin count. When you go to the next floor, let's say it now takes 20 coins to jam the machine. Force quitting on the next floor will still take 20 coins to jam the machine next time. The method works best on a Donation Machine that accepts a large number of coins before jamming.
 * The Glowing Hourglass will un-jam the machine and return your coins to you, but the coins you donated will remain in the machine. There are multiple item combinations that allow the player to donate indefinitely:
 * Buying the Glowing Hourglass from the shop and donating any remaining coins (re-purchasing the Glowing Hourglass refills its charges).
 * Using the ? Card will return the ? Card, allowing infinite uses of the Glowing Hourglass
 * Purchasing (or otherwise acquiring) a battery in the shop while donating
 * Using the Sharp Plug (or the Habit and two bombs) with more than two hearts
 * If the store has a battery for sale, you can donate money, use the Glowing Hourglass to leave the room, re-enter, and charge it with the battery endlessly.
 * This method only works 5 times per run, as Glowing Hour Glass will become The Hourglass after 5 uses. However, it still works if the Glowing Hourglass is purchased in the shop.

Bugs
Machine à dons