Cursed Eye

The Cursed Eye is a passive item.

Effect

 * Grants charged tears that can be fired in a tight burst of four.
 * Taking damage while charging will teleport Isaac into another room.

Interactions

 * Anti-Gravity - Overrides Anti-Gravity.
 * Blood Clot - Unless playing as Cain, no damage or range bonus will be given from the item, as the blood clot covers the other eye.
 * Brimstone - No effect.
 * Chocolate Milk - Charge time is reduced and the eye starts flashing after 2 seconds of full chocolate milk charge, giving larger tears.
 * Epic Fetus - No effect.
 * Mom's Knife - Overrides Cursed Eye.
 * Monstro's Lung - Causes tears to travel faster and further.
 * Polyphemus - Fires 4 large tears.
 * The Ludovico Technique - No effect.
 * The Sad Onion - Color of Cain's eye reverts to normal - no indication of charge.
 * Scapular - Can be used to infinitely teleport.
 * Technology - No effect.
 * Technology 2 - If shot is fully charged, tears fire after attack button is released.
 * Marked - Tears can't be charged anymore, but firing rate is greatly increased. Also, the teleport effect gets removed.
 * Black Candle - Teleport effect removed.
 * Incubus - Incubus fires 4 tears.

Synergies

 * Guppy - Fires four streams of flies.
 * Ipecac - Fires four explosive shots.
 * Cupid's Arrow, Sagittarius - Fires four piercing shots.
 * Mutant Spider - Fires four sets of four shots.
 * The Lost - Since getting hit would instantly kill the Lost anyway, the teleporter effect is null.
 * Keeper - Fires four sets of three shots.
 * Dr Fetus - Bombs will now fire at a rapid rate.

Trivia

 * This item may be a reference to Edgar Allan Poe's "The Tell Tale Heart" where the narrator talks about murdering an old man because of his "evil eye", which is described to look like The Cursed Eye.
 * When Keeper charges up his shots his eye turns into a dollar sign.

Seeds
ZE1J 3XQC (Treasure room adjacent to spawn) 70CF RBVB (First floor treasure room) YXVB 83G4 (Treasure room adjacent to spawn)